The e-learning module allows you to offer learners resources and activities focused on specific topics, which they can complete online, independently.
🔎 How to Set It Up?
1️⃣ In a project, simply add a new module by selecting "E-learning."
2️⃣ Next, choose the learning objective for the module from the following four options:
Discover: This objective introduces basic concepts or key information learners need to understand. It’s an exploratory phase where learners are introduced to new knowledge in a passive way.
Debunk: This module type helps learners identify and correct their misconceptions. The objective is to give learners the chance to analyse a situation, often through role-playing activities, to recognise errors and address biases.
Apply: The goal here is to focus on the practical application of acquired knowledge or skills. Learners use what they’ve learned in realistic contexts or practical situations.
Evaluate: This objective measures the learner’s mastery level relative to the module's goals. It allows for an assessment of comprehension and learning effectiveness.
3️⃣ You can assign a title to each granule, visible on the module’s introduction screen.
4️⃣ The module introduction page can be customised from a published project by clicking on the Introduction button.
➡️ Customisable options include:
An introductory text for the module
The instructor's name and avatar
An image and icon to personalise the module
🎓 From the Learner’s Perspective
When learners access the module, they are directed to the introduction page. By clicking on resource granules, they are automatically taken to the corresponding content.
Keywords: e-learning module, add e-learning module, asynchronous, virtual classroom, online learning
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